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Repurchase Bonus

Returns to the buyer themselves a percentage of the order's net total, in the form of store credit — to discount or fully pay for future purchases (except Kits, Monthly Activation, and Upgrade). The credit never expires.

How it works

On each eligible order, the configured percentage becomes credit balance in the buyer's account inside the store. That balance only circulates within the operation: it cannot be withdrawn — it is a commitment to give value back, not a cash expense.

Repurchase × Cashback

Both return value to the buyer; the difference is where it goes: Cashback is withdrawable (it leaves your cash), while Repurchase credit can only be spent in the store (it comes back as revenue). To build consumption loyalty at a lower cost, Repurchase is usually the choice; for commercial aggressiveness, Cashback.

Numerical example illustrative

5% Repurchase · R$ 400 order → R$ 20 in store credit. On the next R$ 100 purchase, the customer pays R$ 80 and applies the R$ 20.

Configurable parameters

Percentage of the order and product exceptions.

Golden rule of the plan: the sum of the maximum percentages of all bonuses configured in the project cannot exceed the company's net profit. The bonuses are not a mandatory package — you choose which ones to use, and setup balances the math before turning any of them on.

Related: Cashback · Sales Bonus · Renewal Bonus

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